Monday, March 17, 2014

and Don Draper makes this look easy….

So this week is going to be all about the advertisement! out of all of game development this seems to be the most difficult part. once you've got your game out there is tends to just disappear amid all the other 30000 apps launched that same day. because of this i've been focusing a lot on trying to get my name out into the world. heres what i've messed with so far.


the very first thing i did once i'd decided on a company name was to make a website. so i headed over to Wix.com and made a free website. then i uploaded some screen shots, some bios, and any and all information people could possibly want about my company. I'm not entirely sure how much if any attention this has brought my way because i don't have any kind of visited counter of anything like that.

The 2nd thing i did was a created a Facebook page. AGAIN i uploaded and and all information i felt people would want to know about my budding company, screenshots of titles i've been working on or that are currently available and so on. 

3rd i added one of my games to Kongregate. this took a bit of work because Kongregate will only allow you to upload unity games 20MB or smaller, this of course means i had to cut down the level size, and texture resolution and eliminate all Bump maps to get it to fit. all and all tho i feel like it still looks pretty good.  

4th I started giving away the FULL version, complete with the full map, high res textures and those BEAUTIFUL Bump Maps, of the game on Kongregate for free to anyone who liked my Facebook page and sent me a message. i posted about that on my Facebook and then added a screen in the Kongregate page that informed people of this (IMO) awesome deal. one click for a free game?

for a while there i just left it at that updating my Facebook page one to two time a week. until i got "Pull! Skeet Shooting" out on android. then i started trying to push for more. i made a trailer on youtube, started this lovely blog you are reading here and started pushing word of mouth. and NOW i'm getting into the T-shirt Business! 

I'm Print up some shirts for anyone who wants one. i had to do quite a bit of shopping around but i found a shop that would do them for a great deal! I'm going to sell them at about $15 for this first Group of orders. Now i know that this isn't going to bring in a crazy amount of business BUT currently I'm at the point where every single  sell is a huge deal.  

So how well is this all working out for me? to be completely honest its going kind of meh…. but its something i anticipated. everyone in the world wasn't going to just wake up one morning knowing my companies name and having all of my games downloaded onto there various smartphones and computers. Now hopefully one day N00bile indie developers will be like "did you hear about that lucky *Expletive*  who owns winter Stories Studio? He just bought solid gold rims for his jet ski because he's just that filthy rich." but thats just me… i like to keep things realistic, ya know?


P.S if you guys are interested in order a t-shirt send me an email ( WinterStories.Studio@gmail.com) or send me a message on Facebook. Hopefully i will be ordering the shirts this monday (3-24-14).

No comments:

Post a Comment