Monday, February 17, 2014

Samwise we are barely out of Hobbiton...

So this last week has been pretty eventful. i uploaded my game to the Amazon store so i can hit that Kindle-Fire-Owners-Who-Are-Looking-For-A-Skeet-Shooting-Game market. i'm confident that its a PRETTY big market...surely?

Also I created a free version of Pull and slapped that bad boy up on the Google Play Store.
Available Here!!! ) I'm sure that second bit sounds easy BUT it was actually more difficult than it sounds. Being as its a free game i decided to add in some advertisements. After a bit of online window shopping a decided to go with ChartBoost.  Basically how it works is after a player finishes a skeet shooting level an ad will pop up for a free game. if the player clicks the ad i make  4 big ones!!! (by big ones I of course mean pennies...) if someone then installs the app from the add i make 50 big ones!!!(Yes, still talking in pennies here) which doesn't really seem like much and honestly its not, But if someone downloads at least 2 free apps that pop up in the free version I make what I would for the paid and it doesn't cost them anything. Win Win if you ask me.  I'll let you guys know how the whole Chartboost,  free game with ads thing works out  me.

Then i did some much needed App icon upgrading.
Original Icon

Updated Icon

Updated Free Icon
Its not a massive improvement but I feel like it gives the icon a little bit more life, which hopefully will lead to more interested parties.. 

I've got big plans for this week so hopefully next monday(or sooner!) I'll have some big news to announce.  Anyway Guys and Gals I'm going to hop of here and get back to work! Thanks for stopping by and for all of your continued support!



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